| Level
3 - In the Heart of Gun City (XL, XXL) |
Clint
the Moorland Chicken lurks around every corner, emerging behind houses
or on house roofs to shoot you. Try to get hit as little as possible,
because after three hits the game is over!
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Be
careful about reloading
Use the
left mouse button to shoot and the right mouse button to reload.
Each time you reload your gun, you lose
5 points. To avoid losing
points, be as accurate as possible when shooting, and only reload when
your clip is empty.
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Flying
Chickens
Shoot
the closest flying chicken for 10 points.
Shoot
the middle flying chicken for 15 points.
Shoot
the furthest flying chicken for 25 points.
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Running
Chickens
Shoot
the closest running chicken for 10 points.
Shoot
the middle running chicken for 15 points.
Shoot
the furthest running chicken for 25 points.
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Some
Chickens Shoot Back
These Bandits
and Desperados appear spontaneously behind stones, houses, walls, on roofs
or behind crates and want only one thing: you dead! Shoot these chickens
to earn 10 points. If they get you first, you
will lose 10 points
and a life. |

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Three
Lives
You have
three lives on each level, which are symbolized by three red hearts displayed
in the upper right corner beside the score. Each time you are shot,
a bullet hole appears in the screen and you lose a life. When all
three lives are lost, the game is over. |
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Clint's
Brother
Appearing
at different distances, usually near the weapon shop (marked "GUNS"),
a moorland chicken appears. Every time you shoot him, he begins to dance.
After seven shots he will finally fall and you will earn 75 points.
Caution: this kind of chicken shoots back!
(Thanks
to Matt Guay for contributing to this tip)
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Knock,
knock...
This chicken
with its sketches will appear occasionally and tap on the screen.
It is harmless, so don't shoot it or you will lose
25 points. However, if
you shoot the sketches with the heading "WANTED" you will gain
15
points each time. But if you shoot the sketches with
the heading "MISSING" you will lose
25 points each time.
(Thanks
to Matt Guay for contributing to this tip)
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The
Desperado
He stands
calmly on the dusty road and observes you. But in an instant, he pulls
a gun, from under his poncho and shoots at you. Shoot it fast and
collect 15 points.
(Thanks
to Matt Guay for contributing to this tip)
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The
Cactus With the Hat
This desert
plant is a true point supplier. Shooting its arms is worth 5
points each. Shooting the hat on the Cactus will earn
15 points for each of the first two shots, and 30
points each for hits three through five.
(Thanks
to Matt Guay for contributing to this tip)
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Windows
and Doors
Gun City
has lots of houses with many windows and doors. For each hit you
receive 5 points, but be cautious! Behind each broken
window and behind each open door lurk chickens with guns.
(Thanks
to Matt Guay for contributing to this tip)
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Hank
the Mole
Hank the
Mole will pop up out of his hole at various intervals during the game.
If you shoot him, you will lose 10
points. However, Hank
will be seen holding a variety of objects and shooting them will earn points.
These objects include:
| Item |
Points |
| Bottle |
15 points |
| Bone |
15 points |
| Axe |
15 points |
| Cash
Notes |
20 points |
| Keys |
25 points |
| Lead
Lumps |
35 points |
Important
Note: In the last 15 seconds of play, Hank will reveal a Golden Key.
You must shoot this in order to advance to the next level.
(Thanks
to Matt Guay for contributing to this tip)
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The
Gallows
This is
the key to getting to the final level. Shoot the noose and the bar
once
each, and earn
5 points
for each.
(Thanks
to Matt Guay for contributing to this tip)
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To
advance to the next level...
You must
have at least 700 points, shoot the Gallow and shoot the Golden Key from
the Mole's hand. |