| Level
1 - In The Prairie (XXL) |
On
your way into the heart of 'Gun City', you arrive at this point in the
prairie. Here you'll find some friends of Clint the Moorland Chicken lurking,
which makes the way to the city much more difficult! Also the local bank
and the prison were built just outside the town.
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Be
careful about reloading
Use the
left mouse button to shoot and the right mouse button to reload.
Each time you reload your gun, you will
lose 5 points.
To avoid losing points, be as accurate as possible when shooting, and only
reload when your clip
is empty.
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Flying
Chickens
Shoot
the closest flying chicken for 10 points.
Shoot
the middle flying chicken for 15 points.
Shoot
the furthest flying chicken for 25 points.
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Running
Chickens
Shoot
the closest running chicken for 10 points.
Shoot
the middle running chicken for 15 points.
Shoot
the furthest running chicken for 25 points.
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Some
Chickens Shoot Back
These Bandits
and Desperados appear spontaneously behind stones,
houses,
walls, on roofs or behind crates and want only one thing: you dead! Shoot
these chickens to earn 10 points. If they get
you first, you will lose 10 points
and a life. |
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Three
Lives
You have
three lives on each level, which are symbolized by three red hearts displayed
in the upper right corner beside the score. Each time you are shot,
a bullet hole appears in the screen and you lose a life. When all
three lives are lost, the game is over. |
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Knock,
Knock...
This chicken
with its sketches will appear occasionally and tap on the screen.
It is harmless, so don't shoot it or you will lose
25 points. However, if
you shoot the sketches with the heading "WANTED" you will gain
15
points each time. But if you shoot the sketches with
the heading "MISSING" you will lose
25 points each time.
(Thanks
to Matt Guay for contributing to this tip)
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The
Jailbirds and Their Plan
The local
prison can be found in the prairie. Shoot the lock off the door to
earn 10 points. However, this will allow prisoners
to escape at random intervals. Shoot these jailbirds to earn
5 points each
time.
Note:
the Prisoners are trying to make their way to the bank door. If they
get inside, they'll blow open the safe and you'll lose
100 points and the game will
end.
(Thanks
to Matt Guay contributing to this tip)
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100
Point Bank Robber
Once you
have shot the lock off the prison door to allow the prisoners to escape,
they will head
to the
bank. If you wait to shoot them until after they have opened the
bank door, you will earn 100 points instead of the
usual 5. Caution: if the prisoners make their way into the
bank, they'll blow open the safe and you'll lose
100 points and the game will
end.
(Thanks
to Jacques and Aria César for contributing to this tip)
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The
Totem Pole
Shoot the
totem pole to earn 5 points. The Totem Pole
also spins 180 degrees, and this is a necessary step to advance to the
next level.
(Thanks
to Matt Guay for contributing to this tip)
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Bottles,
Crates and Barrels
In the left
part of the playing field are various crates, bottles and barrels that
offer the moorhuhns protection. Shoot each of these to earn 5 points.
As well, there is a bottle near the bank. This is also worth 5
points.
(Thanks
to Matt Guay for contributing to this tip)
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The
Buried Bone
A bone
pokes out from the prairie sand. Shoot this to earn 25 points.
(Thanks
to Matt Guay for contributing to this tip)
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Hank
the Mole
Hank
the Mole will pop up out of his hole at various intervals during the game.
If you shoot him, you will lose 10
points. However, Hank
will be seen holding a variety of objects and shooting them will earn points.
These objects include:
| Item |
Points |
| Bottle |
15 points |
| Bone |
15 points |
| Axe |
15 points |
| Cash
Notes |
20 points |
| Keys |
25 points |
| Lead
Lumps |
35 points |
Important
Note: In the last 15 seconds of play, Hank will reveal a Golden Key.
You
must shoot this in order to advance to the next level.
(Thanks
to Matt Guay for contributing to this tip)
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To
advance to the next level...
You must
reach at least 1100 points, shoot the Totem Pole and the Golden Key from
the Mole's hand. |