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There are numerous hidden features in Moorhuhn 3.
Where are the Chickens?
At the start of the game, there is not a Moorland Chicken to be seen.  Fire five quick shots to get them to appear.
Heart Attack
If you shoot just in front of a flying Chicken, it will change direction.  If you repeat this process four times, the chicken will have a heart attack and die.  You get double points for this.
Hare and Hedgehog
The Hare and the Hedgehog will appear together three times during the game.  When this happens, shoot the Hare first to get 25 points as usual.  However, the Hedgehog is now worth 100 points

If you shoot the Hare with exactly 31 seconds left on the clock and then shoot the Hedgehog, you will get the same points bonus but the message RACE OVER will also appear and the clock will slow down for the final 30 seconds of the game.

Hare and Hedgehog, Part Two
The Hare and the Hedgehog will appear together three times during the game. 
To get them to appear a fourth time, follow these steps.

1.  Shoot the Hare as usual with 31 seconds left in the game.
2.  Shoot the Hut on the cliff.  You will lose 25 points as usual, but 10 extra seconds
      will be added to the game clock.
3.  When the game clock returns to the 31 second mark, the animals should appear
      again.

(Thanks to Wojtek Marciniec for contributing to this tip)

Hare and Hedgehog, Part Three
The Hare and the Hedgehog will appear together three times during the game. 
Another way of getting them to appear a fourth time is as follows:

1.  Shoot the Hare as usual with 31 seconds left in the game.
2.  Shoot the pollen to obtain the MOORTIME message.
3.  When the game clock returns to the 31 second mark, the animals should appear 
      again.

(Thanks to Igor Puskas for contributing to this tip)

Hare and Hedgehog, Part Four
The Hare and the Hedgehog will appear together three times during the game. 
Another way of getting them to appear a fourth time is as follows:

1. Shoot the first two or three leaves towards obtaining the ANTICLOCK message.
2.  Shoot the Hare as usual with 31 seconds left in the game.
3.  Finish shooting the leaves for the ANTICLOCK message.
4.  When the game clock returns to the 31 second mark, the animals should appear
      again.

(Thanks to Igor Puskas for contributing to this tip)

Match the Woodpecker
Through the game, the Woodpecker pecks away at the tree.  If you count the number of pecks and then shoot the tree just in front of the Woodpecker's beak the same number of times, bonus points are awarded.  Shots must not be more than a second apart.

Bonus points are calculated as follows: 10 points + twice the number of pecks.  For example, if the Woodpecker pecks the tree three times your score for matching that would be 10 + (2 x 3) = 16 points. 

The Hunter
In addition to appearing when you shoot the Hut on the Cliffs, shooting the Lighthouse and the Picnic Blanket will also cause the Hunter to join the game.  A red cross hairs will appear on the screen and the Hunter will specifically target the Lesshuhn to cost you points.

(Thanks to Scott Robertson for contributing to this tip)

Move the Pollen
The pollen can be driven to any desired part of the screen by shooting next to them.

(Thanks to Dan Costenco for contributing to this tip)

Leaf and Pollen Mysteries
Shooting the leaves or pollen spores causes strange things to happen. The following is a list of the messages that appear and their known results:
 
Message Result
ANTICLOCK Clock stops counting down and adds a few seconds.
ANTIGRAV Shot Chickens fall upwards.
BIG BONUS --
BIG PENALTY --
CARPE DIEM 5 seconds is added to the game clock for every balloon that you shoot
CATCH THE SEED Shoot the seeds until the message 'Caught The Seed' appears. Gives 50 point bonus.
CAUGHT THE SEED See above.
COUNTDOWN Each Chicken shot reduces in value by 1 point.
CRAZY Mouse buttons are inverted but each chicken shot is worth an extra 5 points.
DISCOUNT Reloading will cost 2 points instead of the usual 5.
EVERYTHING COUNTS You also get the points for chickens shot by the hunter
EXTENDED --
FAMOUS --
FIVE MOOR Each Chicken is worth 5 extra points.
FRANK LOVES U Gives 100 point bonus.
FREEZE Everything on the screen completely stops for a few seconds.  You are still unable to shoot the Moorland Frog, however.
FULL METAL JACKET It takes several shots to kill a Chicken, but they give you double points.
FUNNY Reverses mouse buttons when shooting and reloading.
GENESIS Many fish start to jump out of the water
GIMMEAMMO Reload increases to 12 shells.
GONE All Chickens disappear for the remainder of the game.
HEAVY METAL It takes several shots to kill a Chicken, but they give you double points.
HEBEL (Leverage) Either awards or deducts points at random.
HURRY UP Reduces game time by 5 seconds.
INVISIBLE Gun sight disappears but you can carry on shooting.
JAM SESSION Your gun jams for 10 seconds.
LEAF BONUS All leaves are worth 10 points.
LESSAMMO Each reload is reduced to 5 shells
LESSMUN Gun reload reduced by 2 shells.
MINUS/PLUS Everything you shoot gives negative points except for the balloons
MISSED IT Your gun doesn't shoot in the position where the cross hair is
MIX --
MOORAMMO Each reload is increased to 12 shells.
MOORHUHN COUNT Awards 1 extra point extra for each Chicken that you've shot so far.
MOREMUN Gun reload is increased by 2 shells.
MOORTIME 10 seconds are added to playing time.
NERVOUS Gun sight shakes and each hit is worth 5 extra points.
ROSWELL The Moorhuhn get teleported.
SLOW MOTION Everything goes in slow motion (including the countdown clock) for 10 seconds, with a flashing "R" (for Replay) in the upper right corner.
STRANGE NEW WORLD The screen scrolls in the wrong direction.
SUMMER No more pollen.
SUNDAY --
TICK TACK The game clock is hidden but still running.
TIME AND MOOR Adds 10 seconds to playing time.
TIME IS MONEY Your score grows from second to second.
10 RULEZ All targets score 10 points.
TIMEOUT The game clock is reset to 5 seconds, but when it reaches 1 second the message "JUST KIDDING" appears and the clock is reset to 30 seconds.
TRY TO HIT ME Chickens dodge your shots.
TURBO MODE Everything goes faster.
VIRTUAL 5 All items shot appear to score 5 times their normal value, but your score does not actually increase by this amount.

(Thanks to James A. Dean, Andreas Maissen, Jeff Zalkind,
Dan Costenco and Hubert Marciniec for contributing to this tip)

Pollen Mysteries Expanded
The messages associated with shooting the pollen seem to be related to which 
portion of the game screen that the pollen appears on.


Screen Message
1 SLOWMOTION
2 HEAVY METAL 
3 STRANGE NEW WORLD 
4 MOORTIME
5 HIT ME
6 HURRY UP
7 MOORHUHN COUNT
8 HEBEL
9 FIVE MORE
10 More Pollen Appears
11 JAM SESSION
12 ?
13 EVERYTHING COUNTS
14 LESSMUN 
15 MOORMUN

(Thanks to Goran Malus for contributing to this tip)

Leaf Mysteries Expanded
There is some rhyme and reason to shooting the leaves.  There are exactly 27 leaves on the tree, one for each letter of the alphabet plus an exclamation point. 

In order to get a message to appear, you need to shoot 7 leaves.   The key to determining what message will display seems to correspond to the first three leaves you shoot.  For example, you will see the message TIME AND MOOR if you shoot 7 leaves, beginning with U-O-N.   So, whether you shoot leaves U-O-N-A-X-T-C or U-O-N-B-K-H-G, you will receive this same message. 

Some of the other leaf combinations include:
 

Combination Message
ABC -100
ACE GENESIS
BDF MINUS/PLUS
CBA GIMME AMMO
CEK MOORHUHN COUNT
EFG 10 RULEZ
FED DISCOUNT
JIH FRANK LOVES U
JKL MOORMUN
ORP TIME IS MONEY
RPQ LEAF BONUS
UOR ANTICLOCK
VTS ROSWELL
!ZY MISSED IT

(Thanks to Tomanovics Gergely and Iva Adamovska for contributing to this tip)

Leaf Mysteries Expanded Further
As indicated above, in order to get a message to appear you need to shoot 7 leaves.   The key to determining what message will display may correspond to the letter of third leaf that you shoot (for example, U-O-N-A-X-T-C or B-T-N-X-C-D-F would be the same).  Following this logic, the messages associated with each letter would be as follows:
 
Letter Message
A GIMMEAMMO
B TIMEOUT
C -100
D DISCOUNT
E GENESIS
F MINUS/PLUS
G 10 RULEZ
H FRANK LOVES U
I ANTIGRAV
J BIG BONUS
K TRY TO HIT ME
HEAVY METAL
MOORHUHN COUNT
HEBEL
EVERYTHING COUNTS
FIVE MOOR
MOORTIME
LESSMUN
-100
SLOWMO
HURRY UP
L TURBO MODE
MOORMUN
M CRAZY
N TIME AND MOOR
O THE MIX
SUNDAY
FAMOUS
FUNNY
EXTENDED
P TIME IS MONEY
Q LEAFBONUS
R ANTICLOCK
S ROSWELL
T FREEZE
U All leaves fall from the tree
V SUMMER
W COUNTDOWN
GONE
X VIRTUAL 5
Y MISSED IT
Z CARPE DIEM
! BIG PENALTY

(Thanks to Dan Costenco for contributing to this tip)

Upgrade Your Ammunition, Part One
There are 5 rocks, and if you shoot all of them you will upgrade your ammunition and be able to get bonus points.  Reloading will now cost you a 7 point deduction each time, however.
Upgrade Your Ammunition, Part Two
If you shoot 10 fish you will upgrade your ammunition and be able to get bonus points.  This ammunition looks the same as normal bullets and you still receive the normal 5 point deduction for reloading, but you can use these shells to sink the Fishing Boat.
1A Ammunition
If you shoot 10 fish and then shoot three Chickens rapidly so that the TRIPLE HIT message appears, you will receive one clip of the green 1A ammunition.
Flock of Chickens
If you shoot the Lighthouse three times, in addition to earning the standard 50 points you will also release a flock of 25 point chickens.  Shooting this flock makes it easy to obtain  the TRIPLE HIT bonus needed to upgrade your ammunition.

(Thanks to Royce Smith and Del Texley for this tip)

Sink the Boat
If you shoot the boat on the shore 5 times, it will drift out into the water.  Once you have upgraded your ammunition, shoot it three more times to sink it and earn 50 points.
Topple the Fur Tree
There is a fur tree located to the left of the 'Quam' logo on the cliff.  If you shoot this with normal ammunition, you will receive
25 points.  Downing the tree with upgraded ammunition will earn 50 points and the green 1A ammunition will earn 100 points.
Cave Paintings
Shoot the moss on the far right rocks to expose cave paintings and earn 50 points.
Fish Killer
If you shoot five fish, the message FISH KILLER appears. No bonus points are awarded, however.
Fish N' Ships Killer
There are two ways to sink the Fishing Boat.  If you shoot it once with the green 1A ammunition you will receive the message FISHERMEN'S END.  If you shoot it 10 times with upgraded shells received by shooting 10 fish, the message FISH N' SHIPS KILLER will appear.  Either approach earns 200 points.
Marzipan
Once you have upgraded to the green 1A ammunition, wait for the 
Turtle to emerge from its shell and shoot it to receive the
message MARZIPAN and gain 50 points. 
Roasted Chicken
Once you have the green 1A ammunition, shoot the thunderclouds to the far right of the screen above the hunter's cottage to electrocute all of the Moorland Chickens on the screen.

(Thanks to Dan Costenco for contributing to this tip)

Moorhuhnfreund
Bonus points can be obtained for warm-hearted hunters who aren't inclined to shoot the flying chickens.  If no more than 4 chickens are shot during game play, the message MOORHUHNFREUND will display and you will gain 250 points.  It is okay to shoot any of the ground targets and the Lesshuhn.

(Thanks to Ciocan Alexandru for contributing to this tip)

Moorfrosch
The Moorland Frog is very challenging to kill.  To do so, follow 
these steps:

1. Shoot 5 rocks to upgrade your ammunition.
2. Shoot the Lurking Chicken.
3. Shoot the Shark
4. Shoot 10 Fish and 3 flying chickens to obtain the 1A ammunition.
5.  Shoot the Turtle.
6. Shoot the Woodpecker
7. Shoot 7 leaves
8. With 31 seconds left, shoot the Hare and then the Hedgehog.

You can now shoot the Frog.  Please note: we have yet to successfully test this tip, so if we have missed something please let us know.

Bonus Time
If you shoot the Hut on the cliff, you lose 25 points but receive 10 extra seconds of game time. 

(Thanks to Iva Adamovska for contributing to this tip)

Bonus Time, Part 2
Once you hear the game clock begin ticking away the final 10 seconds of play, if you shoot the clock you can add 1 second of time for each bullet you fire without reloading (up to 12 seconds).

(Thanks to James A. Dean and Maciej Jakubowski for contributing to this tip)

Bonus Time, Part 3
If you shoot the picnic blanket in the final 5 seconds of play, in addition to receiving 50 points instead of the usual 10, you will also receive 5 extra seconds of game time. 

(Thanks to Frank for contributing to this tip)

Turn on the lights
If you shoot the Hut on the cliff 10 times, the lights will come on.  After doing this, if you shoot the  middle window four times you will shatter the lights and gain 50 points.

(Thanks to James A. Dean for contributing to this tip)

Hidden Treasure
If you shoot the tree the far left, three pieces of bark will come 
off that reveal a treasure map.  The three symbols indicate the location of hidden caves in the game, and the 'X' marks the cave which holds hidden Moorhuhn gold. 

These caves must be opened by using the green 1A ammunition to shoot the rocks in a specific pattern.  When the gold is revealed,  shoot it to receive a TREASURE BONUSES message and a 200 point bonus.

Click on the following images to reveal the locations of the treasure caves, and outline the shooting patterns required to open them:

(Thanks to Cyrus for contributing to this tip)

Moortris
While on the Moorhuhn 3 splash screen, if you shoot each letter of the title (M-O-O-R-H-U-H-N) a Moorland Chicken version of the classic Tetris game will appear.
Stop the Clock
If you shoot the game clock with the green 1A Ammunition, the "glass" in front of it will break, and the clock will stop.  You 
can move freely during this time, but once you shoot again the clock will restart.

(Thanks to Ciocan Alexandru for contributing to this tip)

Break the Tree
You can break the far left and far right branches of the tree if you shoot them with the upgraded ammunition that you receive after shooting all the rocks.  Once you do this, two additional bullets will be added to your gun. Note: the branches will break even if you don't shoot all the leaves.

(Thanks to Ciocan Alexandru for contributing to this tip)

Balloon Hunter
Occasionally, if you shoot between four and six of the balloons, the message BALLOON HUNTER will appear and you will earn 125 points.  However, this bonus appears sporadically during the game (sometimes you can shoot six balloons and receive no bonus) and may be related to the type of ammunition being used.

(Thanks to Ciocan Alexandru for contributing to this tip)

Shoot the Shark
Once you have shot the shark, the fish will jump slower and will be easier to shoot.

(Thanks to Gunnar Kári for contributing to this tip)

Chickens Behind the Hut
If you shoot the hut on the cliff, you'll scare few extra chickens who are hidingbehind it.  Use caution, though, because sometimes Lesshuhn's hide behind the hut as well.

(Thanks to Reda El Khayyat for contributing to this tip)

Lighthouse and Heavy Metal
When you shoot the pollen to obtain the HEAVY METAL message, shoot the lighthouse to scare out a large number of chickens. 
Each chicken will take three shots to kill, but each will be worth 
50 points.

(Thanks to Igor Puskas for contributing to this tip)

"Moorhuhn Killer" Bonus Points
If you shoot over 50 chickens during the course of the game, the message "MOORHUHN KILLER" will appear and you will earn an extra 100 points.

(Thanks to Igor Puskas for contributing to this tip)

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